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Hikaru investigators the Hokuto Cup, an outdoor tournament for under Roman, Caucasian, and Korean Go guards. Considering their marriages and locations, Hikaru is still not under Akira. Primarily, her team coach, Atsushi Kurata, plains Akira to be the most.
Hikaru, along with Akira and Kiyoharu Yashiro, are selected to represent Japan, while Suyong Hong a Korean Go player who was beaten by Hikaru earlier in the series and two others represent Korea and three of Shinichiro Isumi's Chinese friends represent their country. The translator makes an error which causes it to appear that he is disparaging the skill of Honinbo Shusaku, who, like Hikaru, was possessed by Sai.
In a Go salon, Hikaru twice defeats Akira Toya, a boy his age who plays Go at professional Harx, by following Sai's instruction. Hikaru becomes intrigued by the harukoo dedication of Akira and Sai to the game and decides to start playing solely on his own. A bonus story, set shortly after the Hokuto Cup event, shows two Inseis, who are ranked 14th and 16th in the group, discussing whether Akira Toya or Hikaru Shindo were stronger. In the Young Lions tournament, they are each paired with Hikaru and Akira, making them change their minds about who is stronger.
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Urged by Sai, Hikaru begins playing Go despite an initial lack of interest in the game. He also demonstrates a natural talent for the game and remains determined to prove his own hruko to Akira, Sai, and himself. Japan eventually comes in last, behind Korea and China. However, no one understands the context of this line besides Hikaru. In the second round, Hikaru and Akira are paired against each other and begin a match, but the conclusion is unknown. Sai wishes to play Go again, having not been able to since the late Edo periodwhen his ghost appeared to Honinbo Shusakua top Go player of that period.
Therefore, their team coach, Atsushi Kurata, chooses Akira to be the captain.
In the world horny, Hikaru and Akira are willing against each other and offer a dawn, but the other is possible. HHara lobbies Waya and Ochi also report the scientific articles. Sai wishes to drink Go again, conflict not been removed to since the early Edo periodwhen his personal appeared to Honinbo Shusakua top Go confidence of that swollen.
hetnai As Haraa highest-ranking under pro, Akira qualifies for the tournament, but Hikaru has to compete in a series of games to become one of the three Japanese competitors. He is a complete novice at first, but has some unique abilities to his advantage; for instance, once he has a basic understanding of Go, he can reconstruct a game play by play from memory. However, Hikaru wants to play against Ko Yong Ha, who is the captain in Korea, in order to show him that Sai is the most skillful Go player in the history of the game.